Online Learning in an Undergraduate E-Commerce Programming Course: An Example of a Case-Based Learning Environment
PROCEEDINGS
Abdurrahman Arslanyilmaz, Youngstown State University, United States ; Serkan Toy, Iowa State University, United States ; Alex Stulock, Youngstown State University, United States
Society for Information Technology & Teacher Education International Conference, in Charleston, SC, USA ISBN 978-1-880094-67-9 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
Case-based learning suggests providing similar cases to novice learners by experts so that novice learners will remember those similar cases when solving future problem cases. Modeling suggests to articulate reasoning and decision making necessary to solve problems so that learners will analyze and comprehend the structure of reasoning needed in solving problems (Jonassen, 1999, p. 232). This study aims to demonstrate an online learning environment developed based on case-based and modeling learning theories for an undergraduate e-commerce programming course.
Citation
Arslanyilmaz, A., Toy, S. & Stulock, A. (2009). Online Learning in an Undergraduate E-Commerce Programming Course: An Example of a Case-Based Learning Environment. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 1718-1726). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/primary/p/30864/.