Teaching and Learning in 3D Virtual Worlds: Seven Art Teachers’ Adventures in Second Life
PROCEEDINGS
Lilly Lu, Northern Illinois University, United States
Society for Information Technology & Teacher Education International Conference, in Charleston, SC, USA ISBN 978-1-880094-67-9 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
In this study I propose to investigate how 3D virtual worlds can contribute to student art learning through a group of art teachers reflections on their Second Life (SL) learning experiences. Specifically, I am looking for a comprehensive understanding of how participants as students and art instructors respond to this virtual learning environment and reflect on their learning process, in order to make recommendations for future research and practice.
Citation
Lu, L. (2009). Teaching and Learning in 3D Virtual Worlds: Seven Art Teachers’ Adventures in Second Life. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 445-451). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/primary/p/30634/.
Keywords
References
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Teresa Franklin, Sertac Ozercan, Chang Liu & Nathan Andre, Ohio University, United States
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 2278–2285
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