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| A systematic review of the impact of games and simulations on learning World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Second Language Learning at Primary Levels using Adaptive Computer Games World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Designing online games : example and application in the project SAGE World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Impact on Learning when introducing Electronic Video Games elements in a Constructivist Learning Environment World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Knight Elimar’s Last Joust: A virtual environment game for promoting literacy across the curriculum World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Urban expressions and experiential gaming World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Tracking Learning in a Computer Role Play Game: A Framework for Game Design World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Evaluating Computer Games for Children World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Serious Gaming: Instructional Strategies for Career and Technical Education World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Soccer Quiniela as a Game Strategy Applied to Education Environments World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| An Accounting Class That’s Fun? Improving Student Interaction and Motivation with Multi-media and an Electronic Scoreboard World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| A Cost Behaviour Learning Game World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Battle of the Titans: Mario vs. MathBlaster World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Recursive Loops of Game-Based Learning: a Conceptual model. World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Teaching Teachers about Serious Games World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Play is the Beginning of Knowledge World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| The Use of Commercial Game Technology to Teach Video Production – Some Initial Results World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Learning Through Rich Environments World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Emergent Features and Reciprocal Innovation in Modding Communities World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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| Constructing Knowledge through Games: Essential factors for an effective educational game World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2007, Number 1 ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications | |
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