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Games

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The Magic Circle - Game Design Principles and Online Role-play Simulations
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Teacher’s role in Media Detective game: communication through non-player game characters
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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What works best a podcast or a study tool game in a web-enhanced class?
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Playing to Learn: Guidelines for Designing Educational Games
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Is History a game? Games, Youth and apprenticeship in History
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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The affordances and limitations of computers for play in early childhood
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Learning-by-Teaching in Educational Games
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Movement Based Learning: An Analysis of Dance Dance Revolution
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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The Alternate Reality Game: Learning Situated in the Realities of the 21st Century
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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Musicland: an Edutainment to Train Listening Abilities
World Conference on Educational Multimedia, Hypermedia and Telecommunications Volume 2008, Number 1 ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications
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