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Developing Interactive Learning Objects for a Computing Mathematics Module

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Lim, C.P., Lee, S.L. & Richards, C. (2006). Developing Interactive Learning Objects for a Computing Mathematics Module. International Journal on E-Learning, 5(2), 221-244. Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/5543.

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Journal Information

IJEL

International Journal on E-Learning
ISSN 1537-2456
Volume 5, Issue 2, April 2006
Association for the Advancement of Computing in Education (AACE)  Chesapeake, VA

More Information on IJEL

Table of Contents


Authors

Cher Ping Lim, Nanyang Technological University, Singapore; Siew Lie Lee, Nanyang Polytechnic, Singapore; Cameron Richards, University of Western Australia, Australia

Abstract

Based on a case study of the online component of a Computing Mathematics module at a local polytechnic in Singapore, this article provides a descriptive account of the development and employment of interactive learning objects to enhance the learning experiences of the students in the course. The experimented learning objects were branded as interactive learning objects to reflect the key pedagogical factor for effective learning object that is interactivity. The main findings of the study from the questionnaire survey and interviews with students point to the importance of content being meaningfully chunked by the learning objects, types of learners, level of interactivity and learner control. Moreover, the study suggests the importance of designing online modules according to a blended e-learning plan and that teachers also ensure students are e-learning ready.

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