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Greco-Roman Music in Context; Bringing Sound to Virtual Pompeii PROCEEDINGS

, Berklee College of Music, United States ; , PublicVR, United States ; , University of Vermont, United States

World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Honolulu, Hawaii, USA Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

We are advancing humanities education by simulating ancient Greek and Roman music, and placing it in its architectural and cultural context. Specifically, we put new musical compositions and existing pieces in our 3D computer graphic model of the Theater District of the ancient Roman city of Pompeii. The music is (virtually) located at the grand Theatre, the Temple of Athena, and other appropriate locations. This is an important first step towards placing the music within its cultural context. The software can run on a desktop, digital dome theaters, or a web browser. Our Virtual Theater District of Pompeii is open source and free to the public, along with supporting materials. It is a useful object for curricula in music and history. This project was conducted with donated time from leading scholars and interns. The current arrangement of music and ambient sound was a student project.

Citation

Hawkins, J., Jacobson, J. & Franklin, J. (2011). Greco-Roman Music in Context; Bringing Sound to Virtual Pompeii. In Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (pp. 188-193). Chesapeake, VA: AACE.

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