Building capacity for mathematics: Using m-learning to facilitate pedagogical practices among educational stakeholders
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McCabe, M. & Tedesco, S. (2011). Building capacity for mathematics: Using m-learning to facilitate pedagogical practices among educational stakeholders. In T. Bastiaens & M. Ebner (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 1579-1584). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/38072.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2011
June 27, 2011
Theo Bastiaens & Martin Ebner
More Information on EDMEDIA
Table of Contents
Abstract: This paper provides insight into issues related to children’s mathematics homework. In particular, it studies the use of Quick Response (QR) codes as a means to bring congruency between pedagogy used at school and at home in an effort to assist children with homework endeavours. At the same time, the QR codes are used to provide feedback to teachers regarding students’ efforts and successes with their homework. Students have identified an increase in motivation and success with their homework as well as an increased interest in their learning at home. This feedback may affect subsequent classroom teaching. Using mobile devices, the QR codes provide a link to just-in-time currently accepted mathematics practices using social media networks.
- QR Codes: A Quick Response for Education
- Development of a Multimedia Software System for Teaching English as a Foreign Language to South Korean University Students
- Emerging Vocabulary Learning: From a Perspective of Activities Facilitated by Mobile Devices
- A Special Passage Through Asia E-Learning
- Vocabulary Acquisition by Secondary Students: Only an App Away
- Improving College Classes using Mobile Phones and QR Codes
- Using Mobile Phones and QR Codes for Formative Class Evaluation and Better Learning for College Students.
- Viva VoiceThread: Integrating a Web 2.0 Tool in the Additional Language Classroom
- Vocabulary Learning with Mobile Technology: What Students Learn and How They React
- QR Codes in the Classroom: Applications of Augmented Reality
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