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The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technology

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AACE Award Benjamin, T. (2011). The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technology. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1210-1216). AACE.
Retrieved from http://www.editlib.org/p/37320.

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Conference Information

GLEARN

Global Learn (Global Learn) 2011
Melbourne, Australia
March 28, 2011
ISBN 1-880094-85-1
  Siew-Mee Barton, John Hedberg & Katsuaki Suzuki
AACE

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Author

Tom Benjamin, New South Wales Department of Education & Training, Australia

Abstract

A mystery game, the Lost City, was trialed as a component of a national on-line problem-solving competition. The game was created largely from free web resources, using low-bandwidth clues released on a schedule to maximize their use in participants’ preparing video and stage documentaries of their virtual explorations. Findings showed positive results comparable to previous online mysteries but at a cost in time and resources low enough to be attainable by individual teachers without additional funding or help.

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