The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technology
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Benjamin, T. (2011). The ‘Lost City’: Development of a National-Level
On-Line Mystery Game
Using Freeware and Low Budget Technology. In S. Barton et al. (Eds.), Proceedings of Global Learn 2011 (pp. 1210-1216). AACE.
Retrieved from http://www.editlib.org/p/37320.
Conference Information

Global Learn (Global Learn) 2011
Melbourne, Australia
March 28, 2011
ISBN 1-880094-85-1
Siew-Mee Barton, John Hedberg & Katsuaki Suzuki
AACE
More Information on Global Learn
Table of Contents
Author
Abstract
A mystery game, the Lost City, was trialed as a component of a national on-line problem-solving competition. The game was created largely from free web resources, using low-bandwidth clues released on a schedule to maximize their use in participants’ preparing video and stage documentaries of their virtual explorations. Findings showed positive results comparable to previous online mysteries but at a cost in time and resources low enough to be attainable by individual teachers without additional funding or help.
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