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Constructing Electronic Games Using Excel: The Endless Possibilities

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McGregor, M. (2010). Constructing Electronic Games Using Excel: The Endless Possibilities. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2010 (pp. 2085-2090). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/34922.

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Conference Information

EDMEDIA

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2010
Toronto, Canada
June 29, 2010
ISBN 1-880094-81-9
AACE

More Information on EDMEDIA

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Author

Margaret McGregor, Chicago Public Schools/National-Louis University, United States

Abstract

This session will present strategies for developing content specific, leveled electronic games in upper grade elementary classrooms using the Excel© program. Included are three games connected with the study of affixes, roots, cognates, and the origins of words: Cognados-Cognates Connect, Borrowed, Before, Base, and Beyond, and Criss Cross Challenge. These games extended and solidified students’ word knowledge, contributed to the cultivation of a community of learners, piqued students’ interest in technology, and developed word consciousness, an awareness of and an interest in words and their meanings.

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