Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Z. Abas et al. (Eds.), Proceedings of Global Learn 2010 (pp. 1185-1194). AACE.
Retrieved from http://www.editlib.org/p/34325.
Conference Information

Global Learn (Global Learn) 2010
Penang, Malaysia
May 17, 2010
ISBN 1-880094-79-7
Zoraini Wati Abas, Insung Jung & Joseph Luca
AACE
More Information on Global Learn
Table of Contents
Authors
Abstract
There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
Also Read
- Optimizing the Blogfolio Experience
- Analysing an Online Learning Community from Personal, Interpersonal and Community Planes of Development
- The International Handbook Summit Call to Action for Learning with Technology in the 21st Century
- The Effect of Using Computer Technology Tools to Enhance the Teaching-Learning Process in CAD-CAM-CNC in Mechanical Engineering Subject Area
- Development of Web-based Learning Environmental Model for Home School
- An exploration on the use of Facebook as a tool for social support on an intercultural exchange program
- Creating Re-usable Open Educational Resources
- The Development of “Modular Interactive Tutorial” based Model of Instruction for the Subject of Computer Based Instruction for the (Study) Program of Educational Technology
- Does Age And Gender "Really" Play A Role In Faculty’s Use Of Instructional And Assessment Technologies?
- e-Learning Policy: Supporting Learners in Higher Education?
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment