Motivating Teachers To Use Learning Objects
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Arslan, K., Gök, A. & Saltan, F. (2010). Motivating Teachers To Use Learning Objects. In D. Gibson & B. Dodge (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2010 (pp. 2637-2644). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/33769.
Conference Information

Society for Information Technology & Teacher Education International Conference (SITE) 2010
San Diego, CA, USA
March 29, 2010
ISBN 1-880094-78-9
David Gibson & Bernie Dodge
AACE
More Information on SITE
Table of Contents
Authors
Abstract
Today, teachers play a very important role in technology based classrooms and their’ decisions significantly affect students’ learning in terms of different aspects, for example teachers decide “if, how, when, and where” the technology will be used in their classrooms (National Council of Teachers of Mathematics, 2005, p26). The fundamental role of teachers’ decisions in designing technology rich classroom is one of the focuses of this paper. The decisions are creating, searching, and selecting learning objects in order to enrich and enlarge teachers’ learning experiences. This study includes a definition of learning object, ongoing arguments about metadata standards and cost analysis, teacher’s impact on learning objects, and finally results of some experimental studies about whether learning object positively affect learning, or not. Generally, the results of selected articles showed that once the learning objects are created by teachers and designers, the objects may result in highly efficient learning outcomes.
Also Read
- SITE's Digital Fabrication Initative
- From Failing to Effective Schools: Louisiana's School Turnaround Specialist Program
- Perspectives on E-Learning Symposium: Modeling Representative and Adaptive E-Learning Environments
- How School Leaders Can Build Surveys to Demonstrate Accountability
- Tasks 2.0: Education Meets Social Computing and Mass Collaboration
- Instructional Design Considerations for Science E-Learning
- Integrating Geospatial Technologies: New Dimensions to Curricula
- How to turn competitions into International collaboration through educational robotics – a Case of RoboCupJunior Dance tournament
- Technology: Its Role in Support of 21st Century Basic Skills
- What New Teachers Need To Know About Technology: A Survey And Recommendations For Educational Technologies Integration In Teacher Preparation Programs
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment