Building an interactive One Room School Experience in Second Life: An example of TPACK at work
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Shah, K. & Lee, M. (2010). Building an interactive One Room School Experience in Second Life: An example of TPACK at work. In D. Gibson & B. Dodge (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2010 (pp. 2064-2070). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/33665.
Society for Information Technology & Teacher Education International Conference (SITE) 2010
San Diego, CA, USA
March 29, 2010
David Gibson & Bernie Dodge
More Information on SITE
Table of Contents
This paper uses the TPACK framework to analyze the creative process in a technology mentoring relationship to design a virtual One Room School (ORS) experience in Second Life. The mentoring model was of graduate students paired with faculty interested in using technology in their classroom. Using observation and interview data, the paper details how the goal of creating an interactive web-based learning module for ORS turned into a project to ‘repurpose’ second life for building an immersive environment to conduct historical enquiry. The process exemplifies TPACK at work, underlining the thinking and creative process as the authors traversed the boundaries of TPACK knowledge domains, grappling with issues of content representation, pedagogical deliberations and technological constrains/affordances. The paper also argues that this model of technology mentoring enables the development of TPACK literacies required for technology integration by empowering teachers as creative designers.
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