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Virtual Classroom and Training in Second Life

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MacKeen, E. (2009). Virtual Classroom and Training in Second Life. In T. Bastiaens et al. (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (pp. 2899-2908). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/32896.

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Conference Information

ELEARN

World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2009
Vancouver, Canada
October 26, 2009
ISBN 1-880094-76-2
  Theo Bastiaens, Jon Dron & Cindy Xin
AACE

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Author

Ed MacKeen, Grad. Student at CSULA, USA

Abstract

This article is focuses on whether virtual classrooms and experiential learning can be an effective tool in education. It primarily focuses on the virtual world of Second Life. Virtual classroom learning has numerous problems such as many distractions. This includes users limiting or blocking views of the lecture, too much talking, slides that load too slowly, as well as sometimes difficulty reading the lecturers’ text. There are also many unrelated questions from users, and difficulty in following the lectures and reading the text simultaneously. Studies have found that experiential learning in Second Life should complement real-life training, but not replace it. Sometimes training in real-life may be too expensive or impractical. In those cases, Second Life can be a good alternative. And Second Life can be an effective tool for users who have modern computers and broadband connections. But for those who aren’t computer savvy, it is not the best learning tool.

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