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Role-Based Design: Rethinking Innovation and Creativity in Instructional Design

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AACE Award Miller, C., Hokanson, B. & Hooper, S. (2009). Role-Based Design: Rethinking Innovation and Creativity in Instructional Design. In T. Bastiaens et al. (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (pp. 1804-1811). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/32723.

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Conference Information

ELEARN

World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2009
Vancouver, Canada
October 26, 2009
ISBN 1-880094-76-2
  Theo Bastiaens, Jon Dron & Cindy Xin
AACE

More Information on ELEARN

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Authors

Charles Miller, Brad Hokanson, University of Minnesota, United States; Simon Hooper, Penn State University, United States

Abstract

We believe the process of instructional design is in need of foundational transformation, from one of following a codified algorithm to a new way of designing that uses specific roles to define project values, responsibilities, and activities. In our description of Role-Based Design, a contemporary framework for instructional design, we present a series of four archetypes, that is, a selection of real professions that are applicable perspectives for professional behavior in our field. Along with presenting an improvement to current practice, the goal is to stimulate discussion about our role as designers, and more importantly, about the nature of the process of instructional design. In this paper we present a brief overview of current instructional design processes and an illustration of a new framework to foster innovation and creativity throughout the instructional design process.

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