A Student’s Guide to Virtual Worlds PROCEEDINGS
Reneta Lansiquot, Meleny Perez, New York City College of Technology, United States
EdMedia: World Conference on Educational Media and Technology, in Honolulu, HI, USA ISBN 978-1-880094-73-0 Publisher: Association for the Advancement of Computing in Education (AACE)
Recent topics in education have focused on using virtual worlds to enhance learning. However, the use of this technology needs to be assessed for effectiveness to justify its place in blended learning, hybrid, and online courses. This mixed-methodology study examines manuals created for students by students and the online component introduced in five sections of an Advanced Technical Writing course this academic year—three sections during the fall 2008 semester and two sections in spring 2009. The study focuses on the effects of virtual worlds on writing apprehension and facilitating meaningful communication. Results from the fall courses indicate a statistically significant decrease in student writing apprehension, which was corroborated by qualitative data that indicated students’ feelings that written communication in a virtual world was purposeful. Preliminary analyses of data from the spring 2009 courses reveal student interests in expanding multimedia communication resources in virtual worlds.
Lansiquot, R. & Perez, M. (2009). A Student’s Guide to Virtual Worlds. In G. Siemens & C. Fulford (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology 2009 (pp. 644-646). Association for the Advancement of Computing in Education (AACE).
© 2009 AACE