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Toward a Secure Campus Wide Classroom in China: EFL - ESL, Serious Games and Learning Technologies Adoption - Total Innovation?
PROCEEDINGS

, Paris 8 University, France ; , Communication University of China, China ; , University of Sousse, Tunisia ; , Università Politecnica delle Marche, Italy ; , University of Joensuu, Finland ; , Beijing Institute of Technology, China ; , Zhejiang University, China

EdMedia + Innovate Learning, in Honolulu, HI, USA ISBN 978-1-880094-73-0 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Middle and High schools together with Colleges and Universities get increasingly involved with international programs to prepare Chinese students for foreign Universities. The context of a private school is very interesting to capture the complex nature of the Educational Technologies adoption process in China, for the better and for the worse. The resistance to ICT adoption in schools, universities and colleges, is mainly a question of inadequacy of control procedures regarding the use of video games based on mobile phones, computers and other electronic devices. Our case study will describe the relationship of school students to both ICT and ESL. It will draw a few guidelines toward improving creativity toward better adoption of ICT and eventual implementation of Serious Games in educational settings against local and global security threats. It will be very helpful for Educators, School administrators, Educational policy makers and ESL teachers in China and other countries toward a Secure Campus Wide Classroom.

Citation

Klein, R.R., Cao, S., Letaief, R., Ercoli, G., Rogers, C., Zhao, Y. & Chen, J. (2009). Toward a Secure Campus Wide Classroom in China: EFL - ESL, Serious Games and Learning Technologies Adoption - Total Innovation?. In G. Siemens & C. Fulford (Eds.), Proceedings of ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 32-41). Honolulu, HI, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from .

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