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Online Learning in an Undergraduate E-Commerce Programming Course: An Example of a Case-Based Learning Environment

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Arslanyilmaz, A., Toy, S. & Stulock, A. (2009). Online Learning in an Undergraduate E-Commerce Programming Course: An Example of a Case-Based Learning Environment. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 1718-1726). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/30864.

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Conference Information

SITE

Society for Information Technology & Teacher Education International Conference (SITE) 2009
Charleston, SC, USA
March 2, 2009
ISBN 1-880094-67-3
  Ian Gibson, Roberta Weber, Karen McFerrin, Roger Carlsen & Dee Anna Willis
AACE

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Table of Contents


Authors

Abdurrahman Arslanyilmaz, Youngstown State University, United States; Serkan Toy, Iowa State University, United States; Alex Stulock, Youngstown State University, United States

Abstract

Case-based learning suggests providing similar cases to novice learners by experts so that novice learners will remember those similar cases when solving future problem cases. Modeling suggests to articulate reasoning and decision making necessary to solve problems so that learners will analyze and comprehend the structure of reasoning needed in solving problems (Jonassen, 1999, p. 232). This study aims to demonstrate an online learning environment developed based on case-based and modeling learning theories for an undergraduate e-commerce programming course.

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