Teaching and Learning in 3D Virtual Worlds: Seven Art Teachers’ Adventures in Second Life
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Lu, L. (2009). Teaching and Learning in 3D Virtual Worlds: Seven Art Teachers’ Adventures in Second Life. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 445-451). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/30634.
Society for Information Technology & Teacher Education International Conference (SITE) 2009
Charleston, SC, USA
March 2, 2009
Ian Gibson, Roberta Weber, Karen McFerrin, Roger Carlsen & Dee Anna Willis
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Table of Contents
In this study I propose to investigate how 3D virtual worlds can contribute to student art learning through a group of art teachers reflections on their Second Life (SL) learning experiences. Specifically, I am looking for a comprehensive understanding of how participants as students and art instructors respond to this virtual learning environment and reflect on their learning process, in order to make recommendations for future research and practice.
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- Using Second Life as an Educational Instructional Tool with Pre-service Education Students: A Work in Progress
- Educating Teachers for the Knowledge Society: Social Media, Authentic Learning and Communities of Practice
- What would John Dewey Do: Programmatic design for developing TPACK for 21st Century Learning
- Effect of the activities in the Second Life® as tool for mutual understanding of gender role
- Engaging Students in Online Art Discussions: Effectiveness of Knowledge Construction and Instructor Facilitative Strategies
- Teachers’ assessment of TPACK: Where are we and what is needed?
- Web 2.0 learning environments in vocational education: a study on the use of collaborative online tools in the Statistics module
- Reconsidering the T and C in TPACK: Repurposing technologies for interdisciplinary knowledge
- Student-Teacher Interaction on Facebook: What Students Find Appropriate
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