ActiveCC - A Collaborative Framework for Supporting the Implementation of Active Curricula
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Kabicher, S., Derntl, M. & Motschnig-Pitrik, R. (2009). ActiveCC - A Collaborative Framework for Supporting the Implementation of Active Curricula. Journal of Educational Multimedia and Hypermedia, 18(4), 429-458. Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/30358.
Journal Information

Journal of Educational Multimedia and Hypermedia
ISSN 1055-8896
Volume 18, Issue 4, October 2009
Association for the Advancement of Computing in Education (AACE) Chesapeake, VA
More Information on JEMH
Authors
Abstract
** Invited as a paper from ED-MEDIA 2008 ** This paper addresses the challenges resulting from the design and implementation of a modular, flexible curriculum of computer science. It is intended to share the processes and structures that are being employed in order to cooperatively approach desired qualities and qualifications. In addition, the paper shares goals, strategies, and experiences during implementation of the active curriculum. It aims to bridge the gap between predefined, assessable qualification criteria on the one hand and learner-centered, situated, emergent qualities/factors of competence on the other hand. Initial results can be traced in fields such as community building, explicit awareness of generic competences, common vocabulary, educators' interest, and organizational interest.
Keywords
Also Read
- Generative Learning Strategies and Metacognitive Feedback to Facilitate comprehension of Complex Science Topics and Self-Regulation
- The Effects of Spatial Visualization Ability and Graphical Navigational Aids on Cognitive Load and Learning from Web-Based Instruction
- Evaluation of Educational Multimedia Support System for Students with Deafness
- Learners' Perceived Value of Video as Mediation in Foreign Language Learning
- Combining adaptive hypermedia with project and case based learning
- Analysing the Effectiveness of Learning Objects for Secondary School Science Classrooms
- Teacher-Guided Interactive Multimedia for Teaching English in an EFL Context
- Effects of animated agent with instructional strategies in facilitating student achievement of different educational objectives in multimedia learning
- Effects of Interface Windowing Modes on Disorientation in a Hypermedia Learning Environment
- Digital Storytelling: An empirical study of the impact of digital storytelling on pre-service teachers’ self-efficacy and dispositions towards educational technology
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.

New comment