Giving Access to e-books to South African Students: Is it Scalable?
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Stoltenkamp, J., Mayedwa, M., Mandyoli, S. & Kies, C. (2008). Giving Access to e-books to South African Students: Is it Scalable?. In C. Bonk et al. (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (pp. 1282-1287). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/29798.
Conference Information

World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008
Las Vegas, Nevada, USA
November 17, 2008
ISBN 1-880094-66-5
Curtis J. Bonk, Mimi Miyoung Lee & Tom Reynolds
AACE
More Information on ELEARN
Table of Contents
Authors
Abstract
The University of the Western Cape realises that no institution can be more competitive and be able to deliver access and support services to a diverse and greater number of learners while ignoring the reality and challenges that are brought by eLearning. Learners are constantly exposed to change and are accountable for the analysis of the impact of change in any institution and the thoughtful action to position the institution globally. This report refers to the internal perspective of change management and support processes within the International Association for Digital Publication, an eLearning pilot project. It reflects on the expectations of training, support and development of eLearning teaching-and-learning activities. Moreover the report highlights the principles and processes of eLearning project management and how it integrates with the various processes of the larger project.
Also Read
- Using Gaming Literacies to Cultivate New Literacies
- Preservice Teachers' Awareness of Digital Game-Supported Learning
- Game Design Through Mentoring and Collaboration
- Training by Gaming: Preparing Teachers of Today for Tomorrow’s Learning Environments
- Digital Textbooks: The Next Paradigm Shift in Higher Education?
- A REVIEW OF WEB-BASED LEARNING SYSTEMS FOR PROGRAMMING
- Games and Motivation to Learn Science: Personal Identity, Applicability, Relevance and Meaningfulness
- Implementing an Educational Technology Course in Namibia’s Basic Education Teaching Diploma Programme
- A reflective analysis of student self-directed eLearning at the University of the Western Cape
- New media resistance: Barriers to implementation of computer video games in the classroom
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment