Demonstration of Virtual Courses in the European and Latin-American New Education (ELANE) Project
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Sanchez, J. & Vera, F. (2008). Demonstration of Virtual Courses in the European and Latin-American New Education (ELANE) Project. In C. Bonk et al. (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (pp. 1227-1236). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/29786.
Conference Information

World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2008
Las Vegas, Nevada, USA
November 17, 2008
ISBN 1-880094-66-5
Curtis J. Bonk, Mimi Miyoung Lee & Tom Reynolds
AACE
More Information on ELEARN
Table of Contents
Authors
Abstract
In recent years the E-LANE project (European and Latin-American New Education) has been actively developed, involving collaborative work between researchers from prestigious universities in both Europe and Latin America. This article seeks to systematize the experience gained from working on the project, describing and systematizing the work stages in the production, modeling and implementation of training courses for the use of productivity tools, based on the requirements established for obtaining the ICDL (International Computer Drivers License).
Also Read
- Constructivist Simulations: A New Design Paradigm
- Gender and ICTs in Chilean Education
- Diffusion of Innovations: The case of electronic whiteboards
- A Study on Mobile Learning Device Applied to Science Learning in Elementary School
- Ubiquitous Learning - An Application of Mobile Technology in Education
- Do Handhelds Increase Student Learning Opportunities?
- Recognizing (Almost) Invisible Gender Bias in Technology Use and Teacher-Student Interactions
- Improving Students’ Understanding and Perception of Cell Theory in School Biology Using a Computer-Based Instruction Simulation Program
- Strategies for Creating Game-Like Problem-Based Learning Environment: An Analysis of Representative Video Games
- Digital Inclusion in Chile: Internet in Rural Schools
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment