METAVERSES: new spaces to construct knowledge
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Schlemmer, E. & Backes, L. (2008). METAVERSES: new spaces to construct knowledge. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 5796-5803). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/29186.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008
June 30, 2008
Joseph Luca & Edgar R. Weippl
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Table of Contents
This paper articulates the knowledge built in researches development by Schlemer (1998, 2002, 2004, 2005, 2006, 2007) and the Research Group - Digital Education - GP-du UNISINOS/CNPq. These surveys theorize and discuss the relations and interactions developed in metaverse, to build the knowledge of educational practices. Thus, the data collected are systematized in a conceptual text with terms emerging from researches and grounded in theories by Castells (1999), Piaget and Inhelder (1993), Maturana and Varela (2002), and Lévy (1999) with reflections on living and living with of “citizens” present in the metaverses. This systematization contributes to the construction of pedagogical practices in an interactionist/constructivist/systemic perspective, and the understanding of new ways of thinking and constructing knowledge through the digital-virtual technologies (TDVs), chiefly the metaverses.
- Patterns of use of Virtual Learning Environments and Students’ Approaches to Learning: a Case Study of Undergraduate Students
- Using Digital Imagery in Learning: A New Literacy
- Using Technology in Early Childhood Environments to Strengthen Cultural Connections
- The Connected Learning Space
- Scaffolding Learning through Multimedia Development
- The affordances and limitations of computers for play in early childhood
- The Effects of Spatial Visualization Ability and Graphical Navigational Aids on Cognitive Load and Learning from Web-Based Instruction
- Using Imagery in Learning: The Constructive Gift
- EXPLORING VIRTUAL WORLDS as a METHOD FOR DELIVERING ONLINE EDUCATION
- Exploring Student Engagement Through Virtual Worlds: Seton Hall University’s Second Life Projects
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