Teaching Sustainable Yield Concepts using Flash Media Server and Adobe Flex
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Carr, B., Roth, A. & Oris, J. (2008). Teaching Sustainable Yield Concepts using Flash Media Server and Adobe Flex. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 5568-5571). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/29150.
Conference Information

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008
Vienna, Austria
June 30, 2008
ISBN 1-880094-65-7
Joseph Luca & Edgar R. Weippl
AACE
More Information on EDMEDIA
Table of Contents
Authors
Abstract
The authors were faced with a challenge of re-creating a real-time simulation used to teach undergraduate students the concept of sustaining wildlife populations in a modern society. Using a combination of Adobe Flex and Flash Media Server, the authors recreated the game and improved, usability, game-play and aesthetics. In addition the new technologies created the ability for students to collaborate in real-time, view the numeric results of data collected during game-play, and reduced the time it took to administer the simulation, ultimately freeing up vital class time. The authors will show improvements between versions of the game, demonstrate the features of the game, and discuss further directions and optional uses.
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