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Teacher’s role in Media Detective game: communication through non-player game characters

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Kiili, K. (2008). Teacher’s role in Media Detective game: communication through non-player game characters. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 5248-5255). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/29103.

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Conference Information

EDMEDIA

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008
Vienna, Austria
June 30, 2008
ISBN 1-880094-65-7
  Joseph Luca & Edgar R. Weippl
AACE

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Author

Kristian Kiili, Tampere University of Technology, Pori, Finland

Abstract

It has been argued that we are moving towards a new generation of educational use of games. The third generation educational games stress the meaning of the teacher in game-based learning by expanding the scope of the games from just playing to learning and teaching. Although, the shift towards third generation use of educational games has began, the state of art of educational game research does not offer adequate foundation to design such games. Especially, teacher’s role in game-based learning is a neglected research area. Thus, the aim of this research is to study the use of game features that allow teachers to observe and to guide students in the game world. Teacher’s role was studied through Media Detective game that allows communication with students through all non-player game characters. The evaluation results indicated that such feature is useful because it provides a way to give students contextual feedback without breaking down the harmony of the game.

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