The conceptual structure of generative learning objects (GLOs) PROCEEDINGS
Tom Boyle, Dejan Ljubojevic, Martin Agombar, Enzian Baur, London Metropolitan University, United Kingdom
World Conference on Educational Multimedia, Hypermedia and Telecommunications, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA
T The aim of this paper is to provide a conceptual framework that can be used to understand, author and adapt generative learning objects (GLOs). A definition of generative learning objects (GLOs) is followed by an overview of the GLO authoring tool. The central part of the paper deals with describing the conceptual structure of GLOs, using a ‘play’ metaphor. This provides a framework that enables the authoring and adaptation of generative learning objects.
Boyle, T., Ljubojevic, D., Agombar, M. & Baur, E. (2008). The conceptual structure of generative learning objects (GLOs). In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 4570-4579). Chesapeake, VA: AACE.
© 2008 AACE