Understanding Digital Media by Constructing Intelligent Artefacts - Design of a Learning Environment for Children
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Dittert, N., Dittmann, K., Grüter, T., Kümmel, A., Osterloh, A., Reichel, M., Schelhowe, H., Volkmann, G. & Zorn, I. (2008). Understanding Digital Media by Constructing Intelligent Artefacts - Design of a Learning Environment for Children. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 2348-2357). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/28693.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008
June 30, 2008
Joseph Luca & Edgar R. Weippl
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Table of Contents
This paper presents a design of learning environments for children and adolescents in a comprehensive sense of media education aiming at enabling them to develop their personality and find their place in a digitized world. Based on a transdisciplinary approach a holistic workshop concept is designed which links media-theoretical insights with pedagogic and technical knowledge. The concept aims at enabling young people to understand the relations of both computing principles and concepts of post-modern society. The suggested design supports access, transparency and responsibility by encouraging learners to construct meaningful and tangible artefacts. The concept consists of five supportive stages. Relevance of the specific choice of technologies offered and relevance of procedures to include participants with diverse socio-economical backgrounds are discussed. Experiences with these stages in workshops with children age 9-14 are described and an example of such a learning environment on the topic of Smart Dance is presented.
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