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Usability Evaluation of Educational Game Software for Children with Autism

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Barry, M., Kehoe, A. & Pitt, I. (2008). Usability Evaluation of Educational Game Software for Children with Autism. In J. Luca & E. Weippl (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008 (pp. 1366-1370). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/28561.

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Conference Information

EDMEDIA

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008
Vienna, Austria
June 30, 2008
ISBN 1-880094-65-7
  Joseph Luca & Edgar R. Weippl
AACE

More Information on EDMEDIA

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Authors

Mary Barry, Waterford Institute of Technology, Ireland; Aidan Kehoe, Ian Pitt, University College Cork, Ireland

Abstract

Abstract: There is a significant volume of software usability literature available to support the designers of educational game software for young learners. However, in our survey on educational software and games for learners with autism, software usability was highlighted as a concern by teachers. Interface design and interaction design needs to be more supportive of the user preferences and learning styles of these learners. More research is required in this area to better inform the evaluation of software that supports the special needs of this group. Our initial investigation highlighted elements of game interfaces as being problematic. We propose that these issues can be explored further using eye-tracking analysis, which should provide insight into the user’s perception of and involvement in the software scenarios.

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