Problem Solving and Technology: Design Considerations for Student Learning Activities
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Rodriguez, S. (2008). Problem Solving and Technology: Design Considerations for Student Learning Activities. In K. McFerrin et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 3147-3150). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/27712.
Society for Information Technology & Teacher Education International Conference (SITE) 2008
Las Vegas, Nevada, USA
March 3, 2008
Karen McFerrin, Roberta Weber, Roger Carlsen & Dee Anna Willis
More Information on SITE
Table of Contents
Educators at all levels have long pondered how to enable students to become effective problem solvers. This discussion considers factors influencing acquisition of problem-solving skills and offers specific strategies for designing related computer-based learning activities. The overall goal is to synthesize some of the current thinking on problem solving and to relate it to the design of computer-based learning activities.
- Blended Learning: An Asian Perspective
- Scaffolding With and Through Videos: An Example of ICT-TPACK
- A REVIEW OF WEB-BASED LEARNING SYSTEMS FOR PROGRAMMING
- Learning Effectiveness of Collaborative Learning in Singapore Higher Education – A Pilot Study
- A Special Passage Through Asia E-Learning
- Factors Affecting Student Engagement in a Blended Learning Environment
- Measuring Motivation in the Instruction Developed for Blended Courses
- Motivational Aspects in Technology-Enhanced Courses
- An Investigation on Individual Students’ Perceptions of Interest Utilizing a Blended Learning Approach
- Collaboration Beyond the Classroom Walls: Deepening Learning for Students, Preservice Teachers, Teachers, and Professors
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