Exploring the Relationship Between Academics’ Personal Theories of Teaching and Their Web-Enhanced Teaching Practices
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Bradey, S. (2008). Exploring the Relationship Between Academics’ Personal Theories of Teaching and Their Web-Enhanced Teaching Practices. In K. McFerrin et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 242-249). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/27167.
Society for Information Technology & Teacher Education International Conference (SITE) 2008
Las Vegas, Nevada, USA
March 3, 2008
Karen McFerrin, Roberta Weber, Roger Carlsen & Dee Anna Willis
More Information on SITE
Table of Contents
Research on teachers' practical knowledge has revealed that they hold an extensive, integrated body of knowledge that is individualistic, context-specific and action-oriented. However, there is a significant gap in the higher education sector with research examining academics' practical knowledge and beliefs in the context of web-enhanced teaching. This paper reports on findings that emerged from a larger PhD investigation into the substance and structure of academics' personal practical theories of teaching and their influence on teaching practices in a web-enhanced learning environment, and, suggests some implications for the professional development of academic teachers.
- Switching Roles: a critique of the constructivist perspective on teachers and students – the case of online role-play simulation games
- Where is the Teacher? E-learning Technology, Authority and Authorship in teaching and learning
- Suppose you were someone else: The learning environment of a web-based role-play simulation
- The Magic Circle - Game Design Principles and Online Role-play Simulations
- On-line Games, Simulations & Role-plays as Learning Environments: Boundary and Role Characteristics
- What can we learn from the last 20 years of Role Based E-learning? Analysis and critique
- Role-play Simulation as Alternative to Work Experience Placement
- A REVIEW OF WEB-BASED LEARNING SYSTEMS FOR PROGRAMMING
- Beyond the Current E-Learning paradigm: Applications of Role Play Simulations (RPS) - case studies
- Learning as Community Service: Thinking with New Media
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