Combining adaptive hypermedia with project and case based learning
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Papanikolaou, K. & Grigoriadou, M. (2009). Combining adaptive hypermedia with project and case based learning. Journal of Educational Multimedia and Hypermedia, 18(2), 191-220. Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/27021.
Journal Information

Journal of Educational Multimedia and Hypermedia
ISSN 1055-8896
Volume 18, Issue 2, April 2009
Association for the Advancement of Computing in Education (AACE) Chesapeake, VA
More Information on JEMH
Authors
Abstract
In this article we investigate the design of educational hypermedia based on constructivist learning theories. According to the principles of project and case-based learning we present the design rational of an Adaptive Educational Hypermedia system prototype named MyProject; learners working with MyProject undertake a project and the system offers a variety of learning aids to support them accomplish the project. MyProject proposes learners a set of learning activities (at different stages of a learning cycle) that contribute to the overall understanding of the problems posed or their ability to complete the project, and stimulate learners to reflect on and monitor their own learning. Moreover, MyProject allows the learners to undertake varying levels of initiative and control, offers hypermedia content in the form of realistic cases and adaptive navigation advice through the content. An expert review has been performed to evaluate the design rational, determine conformance with a list of design principles for project-based curricula, and provide appropriate feedback for further improvement. The way this review was organized as well as the report of this study including positive aspects of the design, and recommendations for possible modifications or extensions, are presented. Finally, a pilot study that aimed at investigating how understandable and manageable the learning cycle is by students, is also described. Preliminary results provide encouraging indications about the potential of the proposed approach in enhancing learner control, and promoting active and reflective learning.
Keywords
Also Read
- Usage Analysis in Learning Systems
- Research Highlights in Technology and Teacher Education 2009
- The International Handbook Summit Call to Action for Learning with Technology in the 21st Century
- Elementary School Students’ Attitudes toward Applying Wikis or Blogs for Collaborative Note-taking Activities
- The Effects of Spatial Visualization Ability and Graphical Navigational Aids on Cognitive Load and Learning from Web-Based Instruction
- The Connected Learning Space
- Designing Multimedia Case-Based Instruction Accommodating Students’ Diverse Learning Styles
- Learning Objects in Context
- Children’s Models of the Internet
- Power and Flow Experience in Time-Intensive Business Simulation Game
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.

New comment