Teaching Middle School Ecology Using Virtual Reality
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McNeese, M.N., Herron, S. & Sulbaran, T. (2007). Teaching Middle School Ecology Using Virtual Reality. In T. Bastiaens & S. Carliner (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (pp. 1108-1111). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/26485.
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2007
Quebec City, Canada
October 15, 2007
Theo Bastiaens & Saul Carliner
More Information on ELEARN
Table of Contents
This project addresses the development and the field testing of a 3D immersive Virtual Reality (VR) environment of Pascagoula River sites for use with middle school students. This VR environment is used in conjunction with actual river field trips to the upstream site, the river mouth, and the Mississippi Sound. Protocols and lessons from the project Global Learning and Observations to Benefit the Environment (GLOBE™) are utilized in the development of both the VR and to field experiences environments. Screen shots of the VR prototype environment and the sequence of events in the VR environment are included.
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