Using Virtual Reality to Learn and Socialise Online
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World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007
June 25, 2007
Craig Montgomerie & Jane Seale
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Table of Contents
Social interaction and community building is a very important part of university life. As more universities opt to incorporate e-learning for delivering learning content, there is potential for a loss of social contact between students. Some currently available Learning Management Systems attempt to address this need by providing forums and message boards where students can discuss relevant topics. More recently some researchers have begun to combine Virtual Reality with synchronous communication tools to create online 3D environments for real-time delivery of learning content. This paper describes our own system CLEV-R, which explores the use of a 3D environment to deliver learning content but also to facilitate meaningful social interaction with fellow students. We also describe our efforts in providing a similar system on mobile devices, for students on the move. We report on an initial evaluation study, which shows that CLEV-R proved popular with students and educators alike.
McArdle, G., Monahan, T. & Bertolotto, M. (2007). Using Virtual Reality to Learn and Socialise Online. In C. Montgomerie & J. Seale (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007 (pp. 4225-4234). Chesapeake, VA: AACE. Retrieved December 11, 2013 from http://www.editlib.org/p/25986.
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