If you build it, will they leave? Designing enterprise-level automated classroom recordings (including podcasts) and the pedagogical issues surrounding them.
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Finkelstein, A. (2007). If you build it, will they leave? Designing enterprise-level automated classroom recordings (including podcasts) and the pedagogical issues surrounding them. In C. Montgomerie & J. Seale (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007 (p. 2202). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/25675.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007
June 25, 2007
Craig Montgomerie & Jane Seale
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Table of Contents
In this session we will present how we designed our own automated lecture recording system and some of the challenges of creating podcasts and connections with our LMS. We will also look at some of the challenges of adding media to the audio recordings (computer screen or video) and how to integrate commercial systems. We will also examine the results of a survey of students on their use of the lecture recording system that focuses on how students use the recordings for learning as well as the importance of mobile learning in their university experience. Successful practices and lessons learned will be presented. We will examine how universities can design and implement automated recording systems and address the pedagogical issues that surround them.
- An Investigation on Individual Students’ Perceptions of Interest Utilizing a Blended Learning Approach
- Online Learning and Quality Assurance
- Immersive Learning and Role Plays in Second Life
- The Mash-up of Web 2.0 Technologies: The future of podcasting and social networking
- Media, representations and distributed online learning
- The Effects of Epistemic Belief and Discussion-Facilitating Strategy on Interaction and Satisfaction in Online Discussion
- I Podcast, You Podcast, Together We Podcast: Podcasting as a Learning Tool in Second Language Classrooms
- Educational Research and Evaluation Data Collection Procedures in Second Life
- The Use of Screencasting and Audio to Support Student Learning
- Let’s create a podcast!
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