Investigating the Quality of Distance Learning in Media Communication Architecture based on Taiwan Experience
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Lin, C.C., Wu, J. & Lin, S.C. (2007). Investigating the Quality of Distance Learning in Media Communication Architecture based on Taiwan Experience. In C. Montgomerie & J. Seale (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2007 (pp. 114-120). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/25366.
Conference Information

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2007
Vancouver, Canada
June 25, 2007
ISBN 1-880094-62-2
Craig Montgomerie & Jane Seale
AACE
More Information on EDMEDIA
Table of Contents
Authors
Abstract
From the 1990s, the Internet has become a useful and convenient platform. Because of the Internet, the distance between people is closer.With the increasing popularity of videoconferencing around the business world, this technology has also applied in many different aspects from internal company communications, academic teaching, and remote training, to live broadcasting. The technology can help reducing the commute and business cost. In the academic domain, learners can attend the classes from anywhere as long as they are wired to the network. Gradually, synchronous distance learning will be accepted in the schools or universities, and students can get credits via distance-learning such as the distance education in Harvard Extension School.Taiwan is also no exception in this trend. However, even though popularity of the synchronous distance learning, users in Taiwan are primarily concerned with the quality and cost of learning. Therefore, this paper will study the experience in this field in Taiwan.
Keywords
Also Read
- Interactive Assessment: An Approach to Enhance Teaching and Learning
- Interaction in Online Courses for Teacher Education: Subject Matter and Pedagogy
- Mentoring Professors: A Model for Developing Quality Online Instructors and Courses in Higher Education
- Modding the global classroom? Serious video games and teacher reflection
- Applying Peer-To-Peer Technology to the Building of Distributed Educational Systems
- Determining the Impact of Online Practicum Facilitation for Inservice Teachers
- Student Participation Patterns in Online Discussion: Incorporating Constructivist Discussion into Online Courses
- Web-Based vs. Paper-Based Homework to Evaluate Students’ Performance in Introductory Physics Courses and Students’ Perceptions: Two Years Experience
- Game Design Through Mentoring and Collaboration
- Issues and Importance of “Good” Starting Points for Nonlinear Regression for Mathematical Modeling with Maple: Basic Model Fitting to Make Predictions with Oscillating Data
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.

New comment