First steps and beyond: Serious games as preparation for future learning
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Reese, D.D. (2007). First steps and beyond: Serious games as preparation for future learning. Journal of Educational Multimedia and Hypermedia, 16(3), 283-300. Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/24377.
Journal Information

Journal of Educational Multimedia and Hypermedia
ISSN 1055-8896
Volume 16, Issue 3, July 2007
Association for the Advancement of Computing in Education (AACE) Chesapeake, VA
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Abstract
Electronic game technologies can prepare novice learners for future learning of complex concepts. This paper describes the underlying instructional design, learning science, cognitive science, and game theory. A structural, or syntactic mapping (structure mapping), approach to game design can produce a game world relationally isomorphic to a targeted complex concept. Such a game world should provide experiential and reflective gameplay to help learners form a preconceptual mental model of the targeted concept. A preparation for future learning (PFL) approach would follow gameplay with direct instruction.
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