Augmented Learning Environment using Mixed Reality Technology
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World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (ELEARN) 2006
Honolulu, Hawaii, USA
Thomas Reeves & Shirley Yamashita
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Table of Contents
This paper describes an augmented learning environment using mixed reality technology. Mixed reality is similar to virtual reality technology that combines interactive three-dimensional computer graphics with the real world. As a result, giving rise to the possibility of expanding the functions of traditional media. The purpose of this study is to propose the augmented learning environment. Therefore the following 3 examples of using this technology; 1) An augmented textbooks, 2) a mathematics instructional material and 3) a museum display system were developed. Furthermore, the authoring tool for developing these contents was introduced.
Kondo, T. (2006). Augmented Learning Environment using Mixed Reality Technology. In T. Reeves & S. Yamashita (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (pp. 83-87). Chesapeake, VA: AACE. Retrieved December 6, 2013 from http://www.editlib.org/p/23664.
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