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The Evolution of the Internet, From MUD's to Metaverse 3D Environments: Implications and Insights, an Ethnographic Research Proposal

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Glassett, K. (2006). The Evolution of the Internet, From MUD's to Metaverse 3D Environments: Implications and Insights, an Ethnographic Research Proposal. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 2519-2522). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/22454.

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Conference Information

SITE

Society for Information Technology & Teacher Education International Conference (SITE) 2006
Orlando, Florida, USA
March 19, 2006
ISBN 1-880094-58-4
  Caroline M. Crawford, Roger Carlsen, Karen McFerrin, Jerry Price, Roberta Weber & Dee Anna Willis
AACE

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Author

Kelly Glassett, University of Utah, United States

Abstract

Abstract: Community is one of the most important aspects in our lives and one of the holiest of grails on the Internet. Despite the very visible failures, there are many, important and thriving communities online and more to come. Realizing the power of the Internet to connect people, regardless of space, place or time, this ethnographic research proposal will seek to explore present day 3D Metaverse sites from a phenomenological stance by utilizing virtual ethnographic methods. Building on previous anthropological research about online text based communities -Multi-User Domains (MUD's), the proposed study will examine how and when players interact, political hierarchies, as well as the creation and use of space, time, and how geographic tropes may or may not be used consciously to create a sense of place in a community that has a virtual physical geography. Also, this study proposes to examine the creation self-creation and the representation of self in Metaverse 3D environments.

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