Usability and Student Learning Outcomes in Online Learning Environments
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Meiselwitz, G. & Sadera, W. (2006). Usability and Student Learning Outcomes in Online Learning Environments. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 448-453). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/22078.
Society for Information Technology & Teacher Education International Conference (SITE) 2006
Orlando, Florida, USA
March 19, 2006
Caroline M. Crawford, Roger Carlsen, Karen McFerrin, Jerry Price, Roberta Weber & Dee Anna Willis
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Table of Contents
Many institutions in higher education are offering at least some of their curriculum online and use a course management system (CMS) to support these online learning environments. Usability evaluation tools are often used to measure the quality of a user's experience when interacting with a web site. The purpose of this study was to evaluate the relationships between usability factors and learning outcomes in an online learning environment as well as to investigate differences in learning outcomes and system usability between several selected student groups (selected groups were: gender, age, student standing, student computer competency scores). Subject of evaluation were eight sections of an introductory computer science course taught in hybrid format using a CMS. A survey instrument, integrating usability research into evaluation of student learning outcomes in online learning environments, was developed. Results of the study have direct implications on the design and development of online instruction.
- CLASS™ - Using Innovative Technologies for Distance Education
- Secrets for Working with Online Groups
- Accessibility and Usability in e-Learning System
- A Study of Users’ Perceptions Toward E-Learning Courseware Usability
- Classroom Management of Project-based Learning in Web Environment
- Reflective Professional Development Practices through Formative Assessments to Encourage Classroom Implementation
- Creating Effective Interactive Environments for the eLearner
- Constructivist Online Learning Environments (COLE): A Methodological Analysis
- Online Project-Based Learning: A Comparison of Collaborative Tools
- The Development of an Educational Program and Teaching Material in collaboration with Schools and Regional Educational Institutions
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