Cultural Differences and Quality Course Design
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Liu, Y. (2006). Cultural Differences and Quality Course Design. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2006 (pp. 418-422). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/22072.
Society for Information Technology & Teacher Education International Conference (SITE) 2006
Orlando, Florida, USA
March 19, 2006
Caroline M. Crawford, Roger Carlsen, Karen McFerrin, Jerry Price, Roberta Weber & Dee Anna Willis
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Table of Contents
The advent of web technology has brought learning to a global scale through online education. That students from all over the world attend virtual classes is no longer a newborn phenomenon. Many higher educational institutions fasten the speed to catch up with this new trend, offering degree programs and courses online to meet the needs of the non-traditional and dynamic students. At the same time, institutions and faculty members are facing new challenges to maintain and improve the instructional quality in this international classroom. The presentation will explore the important factors directly related to the design of quality online course.
- Switching Roles: a critique of the constructivist perspective on teachers and students – the case of online role-play simulation games
- Where is the Teacher? E-learning Technology, Authority and Authorship in teaching and learning
- Suppose you were someone else: The learning environment of a web-based role-play simulation
- The Magic Circle - Game Design Principles and Online Role-play Simulations
- On-line Games, Simulations & Role-plays as Learning Environments: Boundary and Role Characteristics
- Role-play Simulation as Alternative to Work Experience Placement
- What can we learn from the last 20 years of Role Based E-learning? Analysis and critique
- Beyond the Current E-Learning paradigm: Applications of Role Play Simulations (RPS) - case studies
- Role-plays in Instructional Technology: Task Force on Distance Education
- A Trip to Australia: Objectives, Design and Students’ Perceptions of a Role-Play Simulation in an English as a Foreign Language Learning Setting
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