Analysis of Interactions Patterns in Video-Mediated Virtual Communities to Model Social Capital
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Daniel, B. & Poon, N. (2005). Analysis of Interactions Patterns in Video-Mediated Virtual Communities to Model Social Capital. In P. Kommers & G. Richards (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2005 (pp. 683-688). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/20162.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2005
June 27, 2005
Piet Kommers & Griff Richards
More Information on EDMEDIA
Table of Contents
Communication incorporating text based chat rooms with aural and webcam technologies are becoming a powerful means of supporting interactions in different virtual communities and distributed teams. The goal here is to understand interaction patterns in video-mediated virtual communities with a view to developing a model of social capital (SC) in virtual communities in general. In this paper we describe the research setting and present results drawn from one video-mediated virtual community. This is followed by a discussion of both the implications of these results for modelling SC as well as directions for our research.
- A Consideration of Learning Processes in Virtual Learning Communities
- Stakeholders Analysis as a Research Methodology: Implications for Development of a Distributed Community of Practice for Health Research and Innovation
- Participant Engagement in a Non-Formal, Self-Directed and Blended Learning Environment
- Synthesis of the Process of Learning through Discourse in a Formal Virtual Learning Community
- Researching Social Capital in Video Mediated Virtual Communities: Problems and Prospects – The State of Affairs
- Intentional and Incidental Discourse Variables in a Virtual Learning Community
- Pursuing the Elusive Metaphor of Community in Virtual Learning Environments
- A REVIEW OF WEB-BASED LEARNING SYSTEMS FOR PROGRAMMING
- Blended Learning Approach for Technology Enhanced Learning Environment
- Engagement and knowledge sharing in a virtual learning community
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