Suppose you were someone else: The learning environment of a web-based role-play simulation
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Linser, R. (2004). Suppose you were someone else: The learning environment of a web-based role-play simulation. In R. Ferdig et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2004 (pp. 2403-2408). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/14810.
Conference Information

Society for Information Technology & Teacher Education International Conference (SITE) 2004
Atlanta, GA, USA
2004
ISBN 1-880094-52-5
Richard Ferdig, Caroline Crawford, Roger Carlsen, Niki Davis, Jerry Price, Roberta Weber & Dee Anna Willis
AACE
More Information on SITE
Table of Contents
Author
Abstract
Do role-play simulations help students with learning? This paper discusses the experience of 'playing a role' in a web-based role-play simulation in light of evaluations of students who participated as teams in two role-play simulations designed for a course on leadership in Early Childhood at the Faculty of Education at the University of Melbourne and run in 2002 and 2003. The learning environment created in using a role-play simulation, it is argued, not only facilitates the collaborative process of constructing knowledge in context, but perhaps more significantly, the experience of deploying solutions to problems in such an interactive and reflexive environment and the unintended consequences that arise from such deployments of solutions to problems is instrumental in creating a reflective and integrated understanding of course material.
Keywords
Also Read
- Switching Roles: a critique of the constructivist perspective on teachers and students – the case of online role-play simulation games
- The Magic Circle - Game Design Principles and Online Role-play Simulations
- Where is the Teacher? E-learning Technology, Authority and Authorship in teaching and learning
- On-line Games, Simulations & Role-plays as Learning Environments: Boundary and Role Characteristics
- What can we learn from the last 20 years of Role Based E-learning? Analysis and critique
- Role-play Simulation as Alternative to Work Experience Placement
- Role-plays in Instructional Technology: Task Force on Distance Education
- Beyond the Current E-Learning paradigm: Applications of Role Play Simulations (RPS) - case studies
- Reflexivity of Roles and Rules in Role Based E-learning
- Global Project Management: Pedagogy For Distributed Teams
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.


New comment