PLAY: a real-time Streaming Media Production Software for Live and On-demand Video&Slides Presentations
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Jens, J.K. (2004). PLAY: a real-time Streaming Media Production Software for Live and On-demand Video&Slides Presentations. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (p. 579). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/12990.
Conference Information

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004
Lugano, Switzerland
2004
Lorenzo Cantoni & Catherine McLoughlin
AACE
More Information on EDMEDIA
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Abstract
Synchronized streaming video-and-slides presentations are a good approximation for live lectures or talks. An archive of lectures and other events that can be retrieved on-demand from the web is an attractive alternative for interested people who missed the live event. A rich media production environment PLAY was developed in collaboration with a software company and financially funded as an ETH World project (http//:www.ethworld.ch). The server-based software PLAY allows for an automation of the production workflow for live and on-demand rich media presentations and thus reduces the production time to almost real-time.
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