Skip navigation

Home | About | Contact

Digital Library > Conference Papers > EDMEDIA > Volume 2004, Issue 1 >
Login or register for free to remove ads.

Integrated Design of Real Spaces and Virtual Information Spaces Supporting Creativity and Learning

New Search
New Search
Print Abstract
Print Abstract
E-mail Abstract
E-mail Abstract
Full Text
Full Text
Add To Collection
Save to My Collections
Export Citation
Export Citation

Streitz, N. & Germany, D. (2004). Integrated Design of Real Spaces and Virtual Information Spaces Supporting Creativity and Learning. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 36-38). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/11928.

OpenURL Link

Conference Information

EDMEDIA

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2004
Lugano, Switzerland
2004
ISBN 1-880094-53-3
  Lorenzo Cantoni & Catherine McLoughlin
AACE

More Information on EDMEDIA

Table of Contents


Authors

Norbert Streitz, Darmstadt Germany, ,

Abstract

In this talk, I will report about new ideas and concepts on extending the scope of human-computer interaction, collaboration and learning support not only from desktops to electronic meeting room or electronic class room scenarios as we and other people did in the past but we will go beyond. While the ideas are based on the results of our past system developments (e.g., SEPIA and DOLPHIN) and their empirical evaluation in experimentally controlled studies, we take now a much more comprehensive perspective resulting in highly flexible and dynamic work and learning environments. This perspective is provided by the notion of "cooperative buildings" which addresses the issues of how to integrate information technology, new work and learning practices resulting from organisational innovation, and the physical architectural environment. Our approach incorporates also ideas from augmented reality and ubiquitous computing resulting in the view that the world around us is the interface to information and for collaboration. In order to illustrate this perspective, we have developed i-LAND: an interactive landscape for creativity and innovation. i-LAND integrates several so-called "roomware" components into a combination of real, architectural as well as virtual, digital work environments for creative teams. By "roomware", we mean computer-augmented objects in rooms, like furniture, doors, walls, and others. The current realization of i-LAND covers an interactive electronic wall (DynaWall), an interactive table(InteracTable), two versions of computer-enhanced chairs (CommChairs). Furthermore, we developed "Passage", a mechanism for connecting information structures in the virtual information world with real world objects allowing also for physical transportation of digital information. More components are planned. In the following we describe the characteristics and the realization of the "roomware" components we have built so far.

Also Read

Tags

Comments & Discussion

Comment on the paper above. You must be registered to participate. Registration is free.




Feedback and Suggestions please email info@editlib.org.