Teachiing with Technology: A constructivist/cognitivist model
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Beal, M. (2003). Teachiing with Technology: A constructivist/cognitivist model. In D. Lassner & C. McNaught (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2003 (pp. 1389-1390). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/11130.
World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003
Honolulu, Hawaii, USA
David Lassner & Carmel McNaught
More Information on EDMEDIA
Table of Contents
Within the setting of a new Digital Media area of concentration, a new course in Instructional Design and Project Management for undergraduates is being designed. The course adopts a constructivist approach to learning with a foundation set upon a cognitivist approach using fact finding and rehearsal and role playing among other learning strategies. In an undergraduate, hands-on, constructivist course (as Assistant Professor) students are guided as they choose one leader, or project manager, from their group. They then find a client (for example one group is working with the Kings, one with a local Bed & Breakfast, and another with the library). They then meet with their clients and begin a top-level design. They prepare flow charts and asset breakdowns to Gantt charts and planning documents, even prototypes, for their clients before contracts are drawn up (either with their professor or their client).
- A Learning Object Life Cycle
- Avatars as Pedagogical Agents for Digital Game-Based Learning
- Tween Avatars: What do online personas convey about their makers?
- Applying Cognitive Learning Theory to Design a Hypermedia-enhanced Learning Environment
- Adaptive Website Chunking: What You See is What You Need
- Learning and Teaching with Electronic Games
- Theories for Instructional System Design: A Critical Review
- Learning Objects in Context
- Learning Theory and Instruction Design Using Learning Objects
- Children’s Avatar Preferences and Their Personalities
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