Designing High Quality Learning Environments: Reflections on Some Successes and Failures PROCEEDINGS
John Hedberg, Univ. of Wollongong, Australia
World Conference on Educational Media and Technology, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE)
Over the past decade, there have been many changes in the tools we use to design, the ways information can be represented and the underpinning theories which drive educational experiences. This plenary presentation will focus on several examples of software design that have been pedagogically successful and have demonstrated what is possible in software ware design and online learning. Contrasts will be made with some examples of the current push into e-learning and how best to structure learning environments to ensure student participation and high quality learning outcomes especially when students come from differing backgrounds and cultural traditions.
Hedberg, J. (2002). Designing High Quality Learning Environments: Reflections on Some Successes and Failures. In P. Barker & S. Rebelsky (Eds.), Proceedings of World Conference on Educational Media and Technology 2002 (pp. 729-735). Association for the Advancement of Computing in Education (AACE).
© 2002 AACE