To view the full text of this article...
Subscribe for faster access!
Subscribe for only $19/month (or $150/year) and receive immediate access to 20,000+ documents/media files.
Purchase individual articles and papers
Purchase fulltext access to individual articles and papers for $9.95 USD each. You can purchase as a guest or save your information for faster access later.
Already have an account?
If you are accessing the system through an institution or library, find out if they have a subscription to the digital library. If they do, please have them contact us with the IP address for this machine: 22.214.171.124.
Social Play at the Computer: Preschoolers Scaffold and Support Peers’ Computer Competence
Save to My Collections
FREEMAN, N.K. & SOMERINDYKE, J. (2001). Social Play at the Computer: Preschoolers Scaffold and Support Peers’ Computer Competence. Information Technology in Childhood Education Annual, 2001(1), 203-213. Norfolk, VA: AACE.
Retrieved from http://www.editlib.org/p/8490.
Information Technology in Childhood Education Annual
Volume 2001, Issue 1, 2001
Association for the Advancement of Computing in Education (AACE) Norfolk, VA
More Information on ITCE
Computers are increasingly being integrated into the pre-school curriculum. They effect young children's peer-mediat-ed cognitive development as well as their social play. Based on observations in a classroom of 4 and 5-year-olds at a full-day child development program at a major university lab school, this article applies Parten's categories of social be-havior as well as theory that comes from a a Vygotskian so-cial- cultural learning theory to young children's computer competencies. The authors describe the behaviors and inter-actions of Active Navigators (including Program, Mouse, and Consolidated Navigation); Vicarious Navigation/Super-on-looker behavior; and the behavior of Spectators/ On-lookers as they interact with developmentally appropriate software during the free choice center time.
- Integrating Technology Into the Early Childhood Classroom: The Case of Literacy Learning
- Knowledge Construction and Technology
- A REVIEW OF WEB-BASED LEARNING SYSTEMS FOR PROGRAMMING
- Effective Learning Environments for Young Children Using Digital Resources: An Australian Perspective
- Early Childhood Teacher Preparation and Technology Integration: The Arizona State University West Experience
- The Use of Weblogs in Learning and Assessment in Chinese Higher Education: Possibilities and Potential Problems
- Usage Analysis in Learning Systems
- Developmentally Appropriate Technology for Young Children
- Computers for Cognitive Development in Early Childhood—The Teacher’s Role in the Computer Learning Environment
- Audio Use in E-Learning: What, Why, When, and How?
Comments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.