To view the full text of this article...
Subscribe for faster access!
Subscribe for only $19/month (or $150/year) and receive immediate access to 20,000+ documents/media files.
Purchase individual articles and papers
Purchase fulltext access to individual articles and papers for $9.95 USD each. You can purchase as a guest or save your information for faster access later.
Already have an account?
If you are accessing the system through an institution or library, find out if they have a subscription to the digital library. If they do, please have them contact us with the IP address for this machine: 188.8.131.52.
A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?
Save to My Collections
Trombley, A., Najmi, A. & Daly, T. (2009). A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 3207-3209). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/31137.
Society for Information Technology & Teacher Education International Conference (SITE) 2009
Charleston, SC, USA
March 2, 2009
Ian Gibson, Roberta Weber, Karen McFerrin, Roger Carlsen & Dee Anna Willis
More Information on SITE
Table of Contents
No two students are alike and novice teachers often struggle to adapt their classrooms to fit the needs of all students. Approximately 50 percent of new public school teachers quit after 5 years of teaching (National Education Association, 2008). Since teaching ability develops with experience, it would be beneficial for new teachers to have the opportunity to practice teaching in a simulated environment to emulate the real thing. The simSchool simulation model offers pre-serivce and in-service teachers the opportunity to practice and refine their classroom management and instructional skills by interacting with electronically created students (Christensen, Knezek, Patterson, Wickstrom, Overall, Hettler, 2007). At all times the teacher controls both the student and the environment. Although simSchool offers several dynamic features, a few key areas should be improved for future editions of the program.
- A University Curriculum for a Second Life Course
- Using a Computerized Classroom Simulation to Prepare Pre-Service Teachers
- You can Lead Students to Second Life, but Can You Get Them to Immerse?
- Using Second Life to Facilitate Distance Learning Discussions: A Pilot Study
- Depicting Gifted Students in a Simulated Classroom: Effects on Pre-Service Teacher Perceptions
- Instructional Design Considerations for Science E-Learning
- Attracting High School Students to Computing: A Case Study with Drag-Drop Interfaces
- Breaking SPORE: Aligning Video Game Affordances to Science Pedagogy
- Uses of Second Life in Higher Education: Three Successful Cases
- Exploring Student Engagement Through Virtual Worlds: Seton Hall University’s Second Life Projects
Comments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.