To view the full text of this article...
Subscribe for faster access!
Subscribe for only $19/month (or $150/year) and receive immediate access to 20,000+ documents/media files.
Purchase individual articles and papers
Purchase fulltext access to individual articles and papers for $9.95 USD each. You can purchase as a guest or save your information for faster access later.
Already have an account?
Institutions
If you are accessing the system through an institution or library, find out if they have a subscription to the digital library. If they do, please have them contact us with the IP address for this machine: 38.107.179.218.
Bringing ADDIE to Life: Instructional Design at Its Best
New Search | Print Abstract | E-mail Abstract | Full Text | Save to My Collections | Export Citation |
Peterson, C. (2003). Bringing ADDIE to Life: Instructional Design at Its Best. Journal of Educational Multimedia and Hypermedia, 12(3), 227-241. Norfolk, VA: AACE.
Retrieved from http://www.editlib.org/p/2074.
Journal Information

Journal of Educational Multimedia and Hypermedia
ISSN 1055-8896
Volume 12, Issue 3, July 2003
Association for the Advancement of Computing in Education (AACE) Norfolk, VA
More Information on JEMH
Author
Abstract
Instructional design has numerous approaches and theories available for use by designers and instructors. One model was particularly effective in providing developers with a generic, systematic framework that was easy to use and applicable to a variety of settings. The ADDIE model was utilized in two ways in a Master's level instructional design course, first as a framework for the development of the course and later as a process for the creation of multimedia projects. The ADDIE model presented users with an approach to instructional design that incorporated an iterative process complete with essential steps for the development of an effective course or program. Employing the ADDIE model in the development of a program or course can assist developers in instituting a learner-centered approach rather than a teacher-centered approach, making the program more applicable and meaningful for learners.
Keywords
Also Read
- An Investigation of Behaviorist and Cognitive Approaches to Instructional Multimedia Design
- The Connected Learning Space
- Usage Analysis in Learning Systems
- Supporting E-Learning with Technologies for Electronic Documents
- Learning Theory and Instruction Design Using Learning Objects
- Student-Centered, Technology-Rich Learning Environments (SCenTRLE): Operationalizing Constructivist Approaches to Teaching and Learning
- Challenges of Being an Instructional Designer for New Media Development: A View from the Practitioners
- Do Entry Characteristics of Online Learners Affect Their Satisfaction?
- Audio Use in E-Learning: What, Why, When, and How?
- Strategies for teacher professional development on TPACK, Part 2
Tags
Add tagComments & Discussion
Comment on the paper above. You must be registered to participate. Registration is free.

New comment