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An Electronic Ludic Learning Environment for Mathematics based on Learning Objects
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Lopez Morteo, G. & Lopez Mariscal, G. (2003). An Electronic Ludic Learning Environment for Mathematics based on Learning Objects. In D. Lassner & C. McNaught (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2003 (pp. 849-852). Chesapeake, VA: AACE.
Retrieved from http://www.editlib.org/p/11125.
Conference Information

World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2003
Honolulu, Hawaii, USA
2003
ISBN 1-880094-48-7
David Lassner & Carmel McNaught
AACE
More Information on EDMEDIA
Table of Contents
Authors
Abstract
This paper presents an electronic ludic learning environment based on certain learning objects, as an effort to motivate learners toward mathematics. The learning environment follows the architecture of an Internet portal having mechanisms to administer a variety of local and external educational content into a unified and fully customizable workspace. The environment provides services like membership, customization, catalog, interaction and interoperability to support the acquisition of mathematical knowledge and generation of mathematical thought.
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