| Video Production using an Authentic Studio Model Jay Wilson, University of Saskatchewan, Canada pp. 1-2 |
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| Teaching Problem Solving through Game Design: Reflections on Game Design and Learning Summer Camp Mete Akcaoglu, Michigan State University, United States; D. Matthew Boyer, Yeditepe University, Turkey; Kristen Kereluik, Michigan State University, United States pp. 3-7 |
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| Cognitive Correlates of Performance in Algorithms in a Computer Science Course for High School Aimee Theresa Avanceña & Akinori Nishihara, Tokyo Institute of Technology, Japan pp. 8-13 |
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| Effects of Spoken vs. Written Text on the Quality of Discussion in Online Discussion Boards D. Elizabeth Case, Steven Crooks, Xi Chen, Sonia Ford, Ninghua Han & Jason Torres, Texas Tech University, United States pp. 14-18 |
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| Student Learning Experience through CoSpace Educational Robotics Amy Eguchi, Bloomfield College, United States; Jiayao Shen, Singapore Polytechnic, Singapore pp. 19-24 |
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| A Scaffolding Framework for Creating Presentation Documents in Research Group Akihiro Kashihara, The University of Electro-Communications, Japan; Shinobu Hasegawa, Japan Advanced Institute of Science and Technology, Japan pp. 25-28 |
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| Globaloria Student Outcomes: An Overview of What We Have Learned About Urban Charter Middle School Students Who Design Games Laura Minnigerode, World Wide Workshop, United States pp. 29-34 |
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| OssaBest 2011: Increasing student inquiry into computer programming using robotics Ashraf Saad, Ryan Kroutil, Ed Strauser & Joy Reed, Armstrong Atlantic State University, United States pp. 35-38 |
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| An Ontology-Based Computational Thinking Framework Hadi Sharifi, Gholamali Rahnavard & Enrico Pontelli, New Mexico State University, United States pp. 39-46 |
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| Building a Global Community of Policy-makers, Researchers, and Teachers to Move Education Systems into the Digital Age: The EDUsmmIT 2011 Report Joke Voogt, University of Twente, Netherlands; Gerald Knezek, University of North Texas, United States; Paul Resta, The University of Texas at Austin, United States; Michael Searson, Kean University, United States pp. 47-54 |
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| Learning with Educational Games for the Intrepid 21st Century Learners Min Lun Wu, Michigan State Univeristy, United States; Kari Richards, Michigan State University, United States pp. 55-74 |
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| The Effects of Modality and Multimedia Comprehension on the Performance of Students with Varied Multimedia Comprehension Abilities when Exposed to High Complexity, Self-paced Multimedia Instructional Materials Daniah AL-Abbasi, Texas Tech University, United States pp. 75-82 |
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| Developing Sustainability Literacy among Preservice Teachers Through Web-based Learning Leanna Archambault, Lee Hartwell, Erin Frisk & Annie Hale, Arizona State University, United States pp. 83-87 |
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| Effects of instructor participation on the level of student participation and performance in an online course Abdurrahman Arslanyilmaz & Tonia Moore, Youngstown State University, United States pp. 88-94 |
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| Preservice Teachers’ Personality, Motives, Motivation, and Attitudes Associated with the Use of Social Network Services: Facebook Case Oguzhan Atabek, Akdeniz University, Turkey pp. 95-102 |
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| Investigating the Web Based Distance Education Modules among Teacher Candidates in Special Education Zerrin Ayvaz Reis, Istanbul University, Turkey pp. 103-108 |
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| Applying the 7 Principles for Good Practice in Undergraduate Education in Blended Learning Environments Stephanie Babb, Cindy Stewart & Ruth Johnson, University of Houston-Downtown, United States pp. 109-127 |
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| The Tuesday Tool Room-Effectively Using Video Conferencing to Support Student Learning in a Charles Backes, Valdosta State Univeristy, United States pp. 128-130 |
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| Using Technology to Enhance the Supervision of Off-Campus Internships and Field Experiences Lora Backes & Charles Backes, Valdosta State University, United States pp. 131-134 |
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| Wikis: A Virtual Think, Pair, Share Strategy for the Classroom Amy Barnhill & Teresa LeSage-Clements, University of Houston-Victoria, United States pp. 135-138 |
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